Thursday, December 13, 2018
'Hostel Management Essay\r'
'ABSTRACT\r\nHostel management by manual(a)(a) path is tedious butt on, since it involves work load and sentence consumption. In this dodging, we pile easily manage the lodge lucubrate, room details, schoolchild records, muss uptake, mess add-in calculation, easy representation of room alto take a lookherocation and order attendance. The main feature of this project is easy to everyocate for the scholarly person and in any typesetters case easy to calculate mess bill. This project is carried out using optical basal as front end and oracle as back end.\r\nTABLE OF content\r\n|CHAPTER NO |CONTENTS |PAGE NO | | |ABSTRACT | | | |LIST OF FIGURES | | |1. | unveiling | | | |1.1.TO THE PROBLEM | | | |1.2.TO THE softw are TOOL | | |2. |PROBLEM interpretation | | |3. |METHODLOGY | | |4. |SYSTEM ENVIRONMENTS\r\n| | | |4.1.HORDWARE REQUIREMENTS | | | |4.2.SOFTWARE REQUIREMENTS | | |5. |FUNCTIIONAL REQUIREMENTS | | |6. |REQUIREMENTS abstract | | | |6.1. usanceCASE d raw | | | |6.2. enlighten DIAGRAM | | |7. |DESIGNS | | | |7.1.SEQUENCE DIAGRAM | | | |7.2.COLLABRATION DIAGRAM | | | |7.3.STATE DIAGRAM | | | |7.4.ACTIVITY DIAGRAM | |\r\nLIST OF TABLES\r\nCHAPTER 1\r\nINTRODUCTION\r\n1. TO THE PROBLEM\r\nHostel management gives on idea about how the students details, room allocation, mess expenditure atomic number 18 maintained in the particular concern. The hostel management clay in any case includes some finical features. The administration has the unique identity for to each one members as well as students details. The stock management has also held by mess expenditure, the mess\r\nexpenditure that use to calculate the mess bills of each of the students. The modules of this project are student details, attendance details, room details, mess modules.\r\n optic Basic6.0 is use as the front end implement and Oracle is used as a backend tool. optical Basic is 1 of the driven platformming languages. The industriousness wizards, menu editor a nd data reports etc is very a great deal useful for creating very good professional software.\r\n1.2. TO THE SOFTWARE TOOL\r\nThe ââ¬Å"opticalââ¬Â part refers to the method used to create the graphical drug exploiter interface (GUI). earlier than writing numerous lines of ordinance to string the demeanor and location of interface elements, you simply drag and record pre-built endeavors into place on screen. If youââ¬â¢ve ever used a drawing program such as paint, you already cede most of the skills necessary to create an effective substance absubstance ab drug user interface. It revolves around ready-made objects and it is event-driven that is all the activities in a program are triggered by one event or another. Each object has its experience properties, determining its position, size, color, appearance and nature of its text and a great deal more. Each object also has its own event-handling procedures. Visual basic knows what a button is and how it works? It a lso works how to handle images, menus, dialog boxes, drive and directory leaning and much else. The programmer does not have to write code to trap these events the constitution does that automatically because the program code runs in response to events. The feast of deed is not as fixed in a traditional program. Operations do not have to follow a set of eon and potful be easily interrupted, suspended or abandoned. The process of program design reflects the nature of the system. You begin by the screen layout events and then any necessary code to co-ordinate the whole program.\r\nOverall plot:\r\n uptake CASE DIAGRAM:\r\n hire case draw is a plat that shows the fundamental interaction amongst user and system to capture the userââ¬â¢s goals.\r\n[pic]\r\n enlighten DIAGRAM:\r\nClass draw is a accumulation of static elements such as classes and their relationships attached as a graph to each other.\r\n[pic]\r\n grade plot:\r\n term plot shows an interaction pose in a time range . it is an switch way to understand the overall flow of the gibe of the system program.\r\n[pic]\r\nCollaboration draw:\r\n[pic]\r\n sound out plat:\r\n arouse plot are a familiar proficiency to take up the behavior of a system. They force all of the manageable soils that a particular object open fire mystify into and hoe the objects state changes as a government issue of events that reach the object.\r\n[pic]\r\nActivity plat:\r\nIt appoints the age of legal action it support for the conditional and line of latitude demeanor . It is a variant of a state plot in which most of the states are drill states.\r\n[pic]\r\nmethodological analysis\r\nIt contains four modules in it. They are given infra\r\nââ¬Â¢ Student details\r\nââ¬Â¢ attention details\r\nââ¬Â¢ direction details\r\nââ¬Â¢ Mess modules\r\nStudents details:\r\nThis module consists of the details of the student such as roll number, name, season of birth, address, phone number, yea r, degree, room no, department name nicotinamide adenine dinucleotide etc. here the details are entered and are updated.\r\n employ CASE DIAGRAM:\r\nUse case diagram is a diagram that shows the interaction between user and system to capture the userââ¬â¢s goals.\r\n[pic]\r\n manikin DIAGRAM:\r\nClass diagram is a ingathering of static elements such as classes and their relationships connected as a graph to each other.\r\n[pic]\r\nSequence Diagram:\r\nSequence diagram shows an interaction set up in a time sequence . it is an climb up way to understand the overall flow of the gibe of the system program.\r\n[pic]\r\nCollabration Diagram:\r\n[pic]\r\nState Diagram:\r\nState diagram are a familiar technique to describe the behaviour of a system. They describe all of the feasible states that a particular object can perplex into and hoe the objects state changes as a terminus of events that reach the object.\r\n[pic]\r\nActivity Diagram:\r\nIt describes the sequence of activity i t support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.\r\n[pic]\r\nAttendance details:\r\nIn this module,attendance details are maintained. therefore the upto date attendance of the each students are maintained.\r\nUSE CASE DIAGRAM:\r\nUse case diagram is a diagram that shows the interaction between user and system to capture the userââ¬â¢s goals.\r\n[pic]\r\n degree DIAGRAM:\r\nClass diagram is a allurement of static elements such as classes and their relationships connected as a graph to each other.\r\n[pic]\r\nSequence Diagram:\r\nSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.\r\n[pic]\r\nCollabration Diagram:\r\n[pic]\r\nState Diagram:\r\nState diagram are a familiar technique to describe the behaviour of a system. They describe all of the mathematical states that a particular ob ject can get into and hoe the objects state changes as a allow for of events that reach the object.\r\n[pic]\r\nActivity diagram:\r\nIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.\r\n[pic]\r\nRoom details:\r\nIn this module, the room number for the hostel student is allocated and the details of the each students are maintained and updated regularly.\r\nUSE CASE DIAGRAM:\r\nUse case diagram is a diagram that shows the interaction between user and system to capture the userââ¬â¢s goals.\r\n[pic]\r\nCLASS DIAGRAM:\r\nClass diagram is a disposition of static elements such as classes and their relationships connected as a graph to each other.\r\n[pic]\r\nSequence Diagram:\r\nSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.\r\n[pic]\r\nCollabrati on Diagram:\r\n[pic]\r\nState Diagram:\r\nState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.\r\n[pic]\r\nActivity Diagram:\r\nIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states. [pic]\r\nMess Modules:\r\nIn this module, the mess item expenditure for each student in the hostel is calculated for each calendar month and the mess bill for each student in calculated and displayed.\r\nUSE CASE DIAGRAM:\r\nUse case diagram is a diagram that shows the interaction between user and system to capture the userââ¬â¢s goals.\r\n[pic]\r\nCLASS DIAGRAM:\r\nClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.\r\n[pic]\r\ nSequence Diagram:\r\nSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.\r\n[pic]\r\nCollabration Diagram:\r\n[pic]\r\nState Diagram:\r\nState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.\r\n[pic]\r\nActivity Diagram:\r\nIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.\r\n[pic]\r\nSYSTEM ENVIRONMENT\r\nHardware specification:\r\n central processor: Pentium IV\r\nProcess speed: 1.6 GHz\r\n memory board: 512MB\r\nHard drive: 80\r\nKeyboard:107keys\r\nMouse :Microsoft\r\n computer software specification:\r\nOperating system:Microsoft windows 2000,windows XP\r\nDevelopmen t:Microsoft visual studio\r\nFront End:Visual basic6.0\r\n posterior End:oracle\r\nPROBLEM DESCROPTION\r\nThe project guild MANAGEMENT SYSTEM has been developed to reduce manual effort and making things faster and efficient.\r\nREQUIREMENT ANALYSIS\r\n6.1.USE CASE DIAGRAM:\r\nUse case diagram is a diagram that shows the interaction between user and system to capture the userââ¬â¢s goals.\r\nCLASS DIAGRAM:\r\nClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.\r\nDESIGN\r\n7.1. Sequence Diagram:\r\nSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.\r\n7.2. State Diagram:\r\nState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the obje ct.\r\n7.3. ACTIVITY DIAGRAMS:\r\n'
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